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Release 0.3!

Whew! It’s been a while but my 0.3 has now been released! In this release, I’ve been working on Paladin/configurator subsystem. By now, it has become quite mature and achieves all required functionality. Also being used is IndexedDB as the load/store backend. Also important is that the codebase has now been brought up-to-date with the rest of the engine.

Changelog:

  • Added comments to all of the Configurator tests that didn’t have any. Improved some of the comments that were there before as well as improving some test structures slightly.
  • Removed Cookie.js from the engine. Cookies are no longer used as load/store backend, now replaced with IndexedDB.
  • Many functions had vague local variable names; their names have been improved.
  • load/store are now both asynchronous.
  • Added config/default.js for local configurations that need to be baked into the engine.
  • Configurator now uses gameID to load/save configurations.
  • Brought Configurator codebase up-to-date.

commit: a94ea288daabd84ea222a5a08da78ec4095479b3

issue thread: https://github.com/alankligman/gladius/issues/21

pull request: https://github.com/alankligman/gladius/pull/52

I also have some work to do for XSS Me but that has taken a back-seat to the work on Paladin. Currently, the plan is to dedicate most of 0.4 towards XSS Me. We’ll see how this all pans out.

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